Developer Guerrilla Games recently published a lengthy tech paper on Killzone Shadow Fall, and in it, they revealed a bunch of PlayStation 4 details. Most surprisingly thought, Guerrilla revealed that the Killzone Shadow Fall demo that was showcased during the PlayStation 4 unveiling in February only used 3 GB of memory. The PlayStation 4 features 8 GB of GDDR5 RAM.
Killzone Shadow Fall characters feature 40,000 polygons, which is 4 times as many as characters found in Killzone 3. In the demo, 60 AI characters were present at the same time, with over 8,000 physics objects, 500 particle systems, 120 voices, and over 100 ray casts. All that was done with just 3 GB of memory and little optimization. This goes to show just what’s possible on the PlayStation 4.
Check out a technical presentation video below, showing some of the “behind the scenes” details on Killzone Shadow Fall on the PlayStation 4:
You can find Guerrilla’s technical presentation here, with a ton of (tech) details about the upcoming game.