While graphics chip maker Nvidia won’t be featured in the PlayStation 4 — the CPU and GPU are from AMD — Nvidia’s PhysX game physics software will be available on the console, the company announced today.
Over the past years, PhysX has offered great physics performance on Nvidia graphics cards, and now it’s coming as a software solution to the PlayStation 4.
Nvidia also announced that its APEX technology is coming to the PS4. APEX is a continuation of PhysX and offers developers tools to build large, physics-based environments. With PhysX and APEX, features such as destructible environments, water and smoke effects, etc. will be much easier to implement by game designers. A big competitor to PhysX on the PS4 will be Havok, which was showcased during the PlayStation 4 unveiling on Feb 20.
The software SKD and tools will be available to developers free of charge, and can be downloaded on Nvidia’s site here. Since the PlayStation 4 is based on PC hardware, it will be very easy to use PhysX and APEX on PlayStation 4 projects.

